Perception perk
The Infiltrator
Use your heightened senses to take less damage from traps.
Ranks
| Rank | Effect | Perception | Points |
|---|---|---|---|
| 1 | Mole You are now a mole and can move through dangerous traps easier. Loose board traps and land mines trigger half a second slower. Take 20% less damage from land mines. Can pick up Tin Land Mines. | 1 | 1 |
| 2 | Trespasser A trespasser can move with confidence through dangerous settings. Loose board traps and land mines trigger 1 second slower. Take 35% less damage from land mines. Can pick up Cooking Pot Land Mines. | 2 | 1 |
| 3 | The Infiltrator The Infiltrator can safely navigate the most dangerous minefields. Loose board traps and land mines trigger 2 seconds slower. Take 50% less damage from land mines. Can pick up Hubcap Land Mines. | 3 | 1 |
| 4 | Light Foot Traps can't catch a Light Foot. Loose board traps and land mines trigger 3 seconds slower. Take 60% less damage from land mines. Can pick up Air Filter Land Mines. | 5 | 1 |
| 5 | Land Mine Savant Land Mine Savants walk freely without fear. Loose board traps and land mines trigger 5 seconds slower. Take 75% less damage from land mines. | 7 | 1 |
Plan a build with this perk in the build planner.